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A Deep-Dive Into Subsurface Scattering in Octane and C4D

By June 8, 2021No Comments

New Plastic offers a deep-dive into subsurface scattering with Octane and Cinema 4D, making a few materials.

Subsurface scattering allows light to penetrate and bounce around inside an object a bit before either dying off or bouncing back out. It’s an essential feature for many materials like skin, wax, and a lot more.

This new tutorial from New Plastic, Guy, shows how you can create various materials offering a deep-dive into subsurface scattering using Octane and Cinema 4D.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.