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xVBaker Pro, bake C4D dynamics to Maya

By February 23, 2011May 16th, 2011No Comments

Ryan Hussain shows off his xVBaker Pro scripts for Cinema 4D which allows you to easily convert rigid body dynamic simulations into simple baked key-framed objects that can be exported for use with other 3D applications. Check out the xVBaker Pro Demo.

xVBaker Pro – C4D to Maya from Ryan Hussain on Vimeo.

The xVBaker Pro Plugin for Cinema 4D allows you to easily convert rigid body dynamic simulations into key-framed objects that can be exported for use with other 3D applications.

WHY WOULD I NEED IT? Once objects are baked, they can exist totally independent of any dynamics tags in C4D. Baking eliminates the need to save out large cache data or re-simulate at render time. You can export a baked animation for use in previous versions of C4D or other programs such as Autodesk Maya as demonstrated in the video.

TRY xVBaker Demo here:
xvisionstudios.com/?downloads/?xVBaker.zip

Support Development Through FEEDBACK in order to become eligible for a FREE copy of xVBaker Pro:
surveymonkey.com/?s/?BPRZ59G

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.