Jeremy Ernst with part eight of his series where he shows how to build Maya interfaces with python, now sponsored by the rad RiggingDojo.
Jeremy continues to look at creating the Character Selection Interface and in part eight looks at building a UI that has a lot of fields for user infromation, and also covers how to save out user information to a file that can be read back in at a later time.
Building Maya Interfaces with Python: Video Eight from Jeremy Ernst on Vimeo.
- BUILDING MAYA INTERFACES WITH PYTHON
- BUILDING MAYA INTERFACES WITH PYTHON PART TWO
- BUILDING MAYA INTERFACES WITH PYTHON PART THREE
- BUILDING MAYA INTERFACES WITH PYTHON PART FOUR
- BUILDING MAYA INTERFACES WITH PYTHON PART FIVE
- BUILDING MAYA INTERFACES WITH PYTHON PART SIX
- BUILDING MAYA INTERFACES WITH PYTHON PART SEVEN