Mark Jackson walks through the LockChannel User interface in the Red9 Studio Pack for Maya, and also covers the concepts behind the AttrMap. Red9’s Studio Pack for Maya is a collection of workflow enhancements for animation, rigging and recently updated to version 1.28 with some changes to the Meta API and pose Libraries.

This one goes through the LockChannelsUI which is fairly self explanatory hopefully. It also covers the concept of the AttrMap which for riggers is a godsend, a way of storing out the status of every channel in a hierarchy and restoring it when needed

The AttrMap is a method of storing the status of every channel in a hierarchy and restoring it at will, which as Mark notes, can be a godsend for people rigging in Autodesk Maya. The AttrMap can be writen to a file or even serialized to a node right on the rig itself. Check out theRed9 Studio Tools for Maya here.

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