Creating a Procedural Modeling Asset Using Maya SOuP

Federico Cascinelli offers a look into an creating an MDA (Maya Digital Asset) in Maya. Using Maya SOuP nodes to build a production model that can be changed procedurally, Federico shows how to build a greek temple.

how to create a MDA procedural modelling workflow using SOuP plug-in

In the end the greek temple can be changed dynamically in size, scale and number of columns, all driven by the network of SOuP nodes in Maya. Federico walks through the steps for Creating a Maya Digital Asset Using Maya SOuP over on his blog, offering a quick start look at procedural modeling.

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