Have an inkling to learning Houdini? This might be on the mind of many C4D users. Many people view the jump to Houdini as the next logical progression from Cinema 4D. There is a reason for that. Both Cinema 4D & Houdini have a footing in a procedural workflow (one more-so that the other), so there can be a lot of similarities with the two.
talking about the main differences between Cinema 4D and Houdini.
There are also plenty of differences too. Houdini is high-end software built for multiple disciplines and teams — essentially built for “the pipeline” where Cinema 4D is a simple to grasp, general use, freelance tool that can do some high end things.
The truth is that both of the 3D software tools can complement each other. There is no better proof of this than the Houdini Engine for Cinema 4D. The engine allows you to use packaged Houdini Assets in Cinema 4D, and have them operate the way that they would in Houdini.
Here, Motion Designer and Technical Director for Man Vs. Machine, Simon Holmedal, discusses the similarities and differences between Cinema 4D and Side Effects Houdini. Simon shares some of his experiences with making the jump from Cinema 4D to Houdini, something that many people have been doing as of late.