Ephere Founder and CEO, Marsel Khadiyev shows off Ornatrix’s ability to generate hair along polygon strips in Maya. You can create the shape and style of the hair for a character using Maya’s modeling tools to create polygon strips.
[pullquote]Ornatrix brings a very powerful feature: ability to generate hair along polygon meshes.[/pullquote]Ornatrix will allow you to generate hair along the polygon strips, making benefit from the procedural power of Ornatrix hair grooming. The hair from strips feature offers a high degree of customization in the way that the hair is generated. It is a non-destructive approach which allows you to go back and make modifications to the original strips, and see the hair will update in real time.
Ornatrix is a complete hair, fur, and feather solution for 3DS and is currently in a beta testing phase for Autodesk Maya.
https://vimeo.com/162001880