Lars Scholten show how you can morph a mesh from one character into another using C4D’s Pose Morph
Cinema 4D’s Pose Morph is a tool that’s functionality is rooted in character animation. Created so artists could build corrective shapes, and facial expressions for character rigging work, the Pose Morph tool has some other uses, purely in animation.
Let’s say you wanted to morph one character into another. Of course, this would require point level animation. With the C4D’s Pose Morph, you can apply a target morph that can easily handle a job like this. This is the technique that Lars Scholten walks through with us. Lars shows how you can morph a model of a man into a woman. Lars also offers some nice tips for target object morphing, what you should do and what to stay away from.
The models Lars uses comes from MakeHuman, a free an open sourced 3D tool for making 3D characters.