Maxon’s Jonas Pilz Covers the Powerful Context Nodes in R20’s Node-Based Materials Editor.
C4D R20’s node editor offers a new and powerful way to create materials. Node-based materials give you a new way to create surfaces for your projects but could be a bit daunting at first. There is a wide range of nodes that are at your fingertips, but what do some of them do, and when do you use them? Some of the Context nodes have an air of mystery to them,
Maxon’s Jonas Pilz walks through a short introduction that explains what the context nodes are, what they do and how to use them with some practical examples. Previously, Jonas covers the Converter nodes in C4D showing how to use them to change color without having to jump out of Cinema.