Cavalry is for Motion Design, Generative Art, Character Animation, Data Visualisation, FUI, Visual Effects, and much more.
Scene Group Limited has launched a new phase in the development of Cavalry with a new public beta. If you’ve been desperate to get your hands on a new paradigm in motion graphics workflow, now is your chance to check it out and make your voice heard.
What is Cavalry?
Cavalry is designed from the ground up to be a modern motion graphics tool for the challenges of today’s work. The app is to be a super-responsive application for 2D animation while incorporating advanced tools that artists already use in other workflows but are laughably missing in Adobe After Effects (barring shelling out premiums to third parties for scripts, presets, and extensions).
Cavalry Modernizes Motion Graphics
We are talking simple things like instancing, constraints, driven keys, 2D on-screen joystick controls, a modern graph editor, falloffs, data animation, path animation, and all the things that the community is already comfortable with everywhere else, but After Effects.
Modern Workflow Stuff You’ll Like
Cavalry also adds some modernized workflow elements. I often wonder why After Effects, a layer-based workflow app, has so few ways actually to manage layers. You will find that Cavalry works like modern workflow apps like Cinema 4D, Maya, Max, and others. It has things like dynamic rendering, behaviors, authentic parenting, color linking, and ways to manage “lots of something,” be it layers, elements, keyframes, or whatever. Built for work.
Check out some of the features Cavalry has as listed by Ian Waters, a co-creator of Cavalry, and get excited.
How Do I Get This?!
It’s pretty easy. Visit the Scene Group and join in on the beta. You can also find more information on the public beta here. The Cavalry Public Beta release is free, and it’s available for macOS and Windows.
Then have a look at some of the getting started tutorials and documentation to help get you going.