Mikael Pettersén shows how you can emit sticky vellum balls in Side FX Houdini.
It sounds like a whole complicated thing, but it’s a simple set up. In this tutorial from Short & Sweet 3D channel on Youtube (Mikael Pettersén), you can discover how to emit sticky vellum balls in a scene.
It’s as fun as it sounds. The setup will emit vellum cloth balls that will dynamically stick to whatever they encounter and collide. Vellum is a unified solver that gives fast production workflows for cloth, wires, soft bodies, balloons, and grains. Since it’s release, vellum is proving to be a valuable solver addition to the SideFX Houdini dynamics toolset.