Anton Tenitsky covers creating a prop in 3D Coat with hard surface sculpting techniques.
3D Coat does a lot of things well. From UV unwrapping to Retopology, Painting and sculpting, it’s truly a jack of all trades. The sculpting tools are a great way to iterate or to create concept work. A new walkthrough from Anton Tenitsky shows his process for creating a prop using hard surface sculpting techniques.
Hard Surface Sculpting in 3DC.
3D Coat has a lot of great sculpting tools, yet you only need a few to create amazingly detailed objects. That is particularly true when working with Voxels.