New Plastic shows how to rig a cartoon hand, create joints, paint weights, and animate using the pose morph tag.
Over the last little while, New Plastic focused on modeling and rendering cartoon-style models in Cinema 4D. This tutorial shows how you can rig and animate those effects in Cinema 4D.
The tutorial covers creating joints for the hand, a straightforward approach to paint weights, and how you can make an animation system using C4D’s pose morph tag. As a bonus, the tutorial also shows how to mirror any rig you have while keeping all the weights.
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