New Plastic shows how to use subsurface scattering to create a marble material in C4D.
Over the last little while, Guy from New Plastic focused on using subsurface scattering to create a variety of materials, including skin and was, and more. The latest installment in that series is making a procedural marble material using Octane in Cinema 4D.
We’ll learn how to approach a marble material in Octane, getting that unique marble SSS look and the classic marble-y noise texture. All fully procedural!” Check out this article and tutorial that covers everything you wanted to know about SSS in Octane.