Aunmar Mohammed shows how to block in 3D car models in Maya, focusing on workflow.
Super-complex-looking things like automobiles are pretty intimidating to start creating in 3D. If you are a modeler, blocking in a model can answer many questions around building something in 3D. Check out this new tutorial from 3D Art Lead Aunmar Mohammed (On Mars 3D) that shows how you can start modeling a car in Maya.
“After watching this tutorial, you will learn how to block out your own 3D car models.” Aunmar says. “This is a new series where I will be covering vehicle modeling from beginning to end.”
The first in the series focuses specifically on critical tips and workflows for blocking out your car exteriors like planar modeling, modeling the vehicle in sections, and how to balance form and topology.