Alex Cheparev shows how to model an eye in Maya, texture it with Photoshop, and render it with Arnold.
A tutorial from Alex Cheparev usually means learning some super-clever ways of doing things, and his latest doesn’t disappoint. Cheparev shows how model and eye in Maya and then shows how you can texture it with Photoshop and render it using Arnold Render.
Cheparev uses a Bonus Tool to randomize components on the eye for a more natural look. Eyes typically consist of a few parts, all designed to give a more realistic look when rendered.