How to Create Procedural Clouds in C4D With Volume Builder and Redshift

Derek Kirk shows how to create photorealistic clouds using Volume Builder tools in C4D and Redshift.

This new tutorial from Derek Kirk (Effectatron) shows an easy way to create infinite clouds in Cinema 4D using the Volume Builder tools and the Redshift Renderer.

The tutorial essentially shows how to make a cloud generator that you can use to output VDBs to amass a bit of a library. Kirk uses the volume builder and shader fields to create realistic procedural clouds that offer infinite possibilities.

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