Polygon Pen shows how to work with zRemesher in Maxon Cinema 4D for hard-surface workflows.
One of the first things Maxon did with the acquisition of Zbrush was to pull out zRemesher and bring it to Cinema 4D. Here, Polygon Pen shows how to work with and use zRemesher for a hard-surface workflow.
While new, this isn’t the first dive into zRemesher from Polygon Pen. A previous tutorial covered working with zRemesher in C4D, looking into Fit Circle, Bridge, etc., and working the features into his hard-surface modeling style. Visit that tutorial here.
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