Creating and Animating Underwater Plants Using Cloth in Cinema 4D

3DBonfire shows how to work with C4D’s new Cloth tools to create underwater plants easily.

3DBonfire (Markus Gonser) has a new tutorial that continues the exploration of Cinema 4D’s new cloth dynamics engine and toolset. Gosner shows how to create, animate and render an underwater scene focusing on the slowly moving and undulating plants.

Maxon added a unified dynamics system to the latest C4D. In many cases, things like cloth, fluids, and more became more manageable.

A previous 3DBonfire tutorial showed a clever way to transition from one state to another within the same animation when creating cloth simulations in Cinema 4D.

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