Mikhail Sedov shows how to make C4D Capsules and combine them with MoGraph for a procedural workflow.
Check out this new tutorial from Mikhail Sedov that gets us started working with C4D Capsules in R25. In Cinema 4D, Capsule Assets leverage C4D’s Scene Nodes core and offer a procedural capability.
Here, Sedov shows how to create Capsule assets and work with them within MoGraph to create a nice workflow. A previous tutorial from Mikhail showed how to make assets from lines and polygons. Visit that tutorial here.
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