3DBonfire shows how to work with C4D’s rigid body tools to create massive rigid sims for fun.
This latest tutorial from 3DBonfire (Markus Gonser) covers working with Cinema 4D’s rigid body tools to create these fun and massive rigid sims. See how to set up a scene where a cleaning robot knocks over hundreds of stacked objects.
A previous tutorial from Gonser showed how to knock over many Dominos in Cinema 4D by creating a rigid body dynamics simulation. With newer versions of C4D, rigid bodies are part of the unified simulation system so that you can combine rigid objects easily with ropes, cloth, balloons, and softbodies.