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Random Texture Placement in Cinema 4D Using XPresso

By October 13, 20122 Comments

New from Patrick Eischen is a look at how to randomize your texture placement in Cinema 4D for multiple objects all at once by way of Xpresso.

In this lesson I show you how you can use XPresso to automate this task and how to store the expression in the Content Browser so you can quickly use it in your projects

Patrick also shows a way of using the Xpresso tag inside the content browser window of Cinema so that you can simply build the Xpresso expression once and then drag it and drop it for use in other scenes.

Patrick has created some great Cinema 4D tutorials in the past including Exterior Lighting inCinema 4D using V-Ray with Physical Sun and HDRI, and Modeling and Rendering an iPhone in Cinema 4D. Check out Patrick Eischen’s Cinema 4D work here.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.

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