Maxon’s Glenn Frey Shows an Easy Way to Reduce the Number of Polygons in Those High-Density Volume Builder Meshes.
As fast as it is to build highly complex 3D models with C4D R20’s Volume Builder, it does come at a cost. High-density meshes. Poly reduction has a system in C4D by using the Volume Mesher. Using the volume mesher makes it easy to slim down the polys of your creations.
You can drastically reduce the number of polygons in a model by just adding an adaptive value to the object. It’s amazing how much a small value of even 1% can greatly slim down and reduce the number of polys the volume builder uses for the final model.
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