Athanasios Pozantzis shows how you can have a cloth sim in C4D follow along a spline.
One of the best things about 3D is mixing and matching features and techniques. Some processes are not that obvious on how to connect them. Take, for instance, having a complete cloth sim follow a spline. An effect that will work correctly for animating curtains and other things.
Check out this new tutorial from Athanasios Pozantzis that shows us how to set up the first rig, and then expand on it to include other features. The tutorial uses the Spline Wrap Deformer on a belt-like Object, and use that belt to hang the cloth.