How to Emit Multiple Soft Bodies With Vellum

Doxia Studio shows how you can create an animation colliding multiple soft bodies using Vellum.

While creating a little simulation experiment, Doxia Studio also started to study the simulation speed while working with multiple soft bodies in Side FX Houdini. The result is a new tutorial that shows how you can create a collision simulation amongst a few Vellum produced soft bodies, falling into a glass.

“I was really surprised by its speed and accuracy, even on my medium computer I was able to run a 30-sec simulation really fast.” Vellum is a unified solver that gives fast production workflows for clothwiressoft bodiesballoons, and grains, and offers a quick and accurate simulation tool.