Hollowpixel covers the principles for typical a VFX workflow in Blender: Tracking, Masking, and Compositing.
I’m not sure if it was ever coined as the holy trinity of visual effects work, but the three topics of tracking, masking, and compositing disciplines seem to go hand in hand. What’s cool about Blender is that you can do all three without ever leaving the app.
This new tutorial from Hollowpixel offers a condensed “cliff notes” guide to these foundational skills. You can learn a lot about tracking, masking, and basic composite techniques in Blender in under an hour.