Skip to main content
3Dmayamaya rigging tutorialsmaya tutorials

Building Maya Interfaces With Python Part Ten

By September 7, 2012No Comments

Jeremy Ernst with part ten of his series where he shows how to build Maya interfaces with python. This represent the last and final in the series which is sponsored by the great RiggingDojo.

In the last video of the series, we’ll be taking a look at userSetup.py and how to distribute your tools in a user friendly fashion!

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.