Check Out Threadify, a Tool That Makes Ropes, Threads, and Yarn Eaily in Houdini
Bola Studio’s Threadify for Houdini is a fast way to make realistic ropes, threads, knits, and yarn.
#houdini #hda
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Bola Studio’s Threadify for Houdini is a fast way to make realistic ropes, threads, knits, and yarn.
#houdini #hda
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New Plastic shows how to use an OSL Shader to create a realistic fabric material with Octane in C4D. Sometimes creating a knitted fabric is as simple as starting with the right foundations. For example,
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New Plastic uses Octane Render to create a classic Jersey Knit fabric in C4D. This new tutorial from New Plastic shows how to create a Jersey Knit fabric material using Octane Render in Cinema 4D. “That’s the
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Lukas Thorup shows a simple way to animate knitted surfaces using the Mograph Tools in C4D. There are plenty of tutorials out there that will take a more hard-lined node-driven procedural approach to create knitting in
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A Simple Bifrost Graph can create a great-looking animated stitching effect procedurally in Autodesk Maya. Bifrost’s “Visual Programming” happens in the graph editor, and often all you need to see is the node setup in
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Markus P. shows how to animate a knitting pattern with Bifrost using Fields. We’ve seen this kind of thing a lot, especially in Side FX Houdini, but this new tutorial from Marcus P. shows how to create
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BlueFox Creation shows how to use geometry nodes to create contours out of a mesh. A new tutorial from Blue Fox Creation (Hari Sreedhar) shows how to make a sculpture in Blender using any model and geometry nodes to
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Carlos Alvarez Velazquez shows how to make realistic fabric using V-Ray and Maya xGen. Realistic weaving and fabrics in 3D are always a wonder. The detail required to make a convincing fabric is mind-blowing. Check out this
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PolygonPen shows how to create 3D stitching using edge to spline and cloners. Adding details like stitching is relatively straightforward, thanks to Cinema 4D’s toolset. A new tutorial from PolygonPen shows how you can create a 3D
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Víctor Paredes shows some best practices for creating and working with meshes in Moho. It’s amazing what you can get out of a still image using deformable meshes. Plenty of animation apps offer a way
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Blue Fox Creation looks into using Animation Nodes in Blender to create a knitting animation. Over the last little while, the Blue Fox Creation channel’s series offered some insights into re-creating some of Cinema 4D’s
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Tim j Design shows how to build a wire growth system in Houdini and render it with Octane. As weird as it may sound, it seems like you can’t even be a motion designer these
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