Posts bylesterbanks

DUEL

46 artists from 16 countries collaborated through the Artella platform to make DUEL as the show opening short film for the 2016 CTN Animation Expo. Learn more about the virtual studio platform: Artella.com
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Converse – Past meets Present

Converse has spent a good part of this year updating some of their classics. Our past is constantly catching up to us, but we rarely get to see the relationship between past and present. The sneaker company gave us access to some of the original footwear to create a series of dynamic, thrilling and unexpected
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Wings and Oars

A former pilot looks back over his life – The Earth, the Sky, the Woman – everything that took place on the journey from an air strip to an abandoned boat house. Directed by Vladimir Leschiov. Music and sound design: Pierre Yves Drapeau, Normand Roger. Production: LUNOHOD, 2009
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Final Drive

Direction and animation by Ewan Jones Morris. Music by Islet ( islet.wales ) Filmed on location in Radnorshire, Wales. From Liquid Half Moon EP out now on digital and vinyl via Shape Records Islet are a four piece collaborative band from Wales. The band has no lead singer or set roles, switching instruments from song to song.
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Watch Some of the Maya Graph Editor improvements

Autodesk’s Steven Roselle shares a look into some of the improvements made in the Maya graph editor in version 2017. In my mind UX weighs more heavily than UI, and I do love power and speed. I would rather an application look like crap and perform amazingly well than have pretty buttons. This is why
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Resumable Rendering Will Be Coming to V-Ray

The Chaos groups reveals one of the features in store for V-Ray 3.5 service pack: Resumable rendering. V-Ray will allow you to resume incomplete renders where you left off. Perhaps there was a power failure, or you simply stopped the render on your own. The Resumable rendering feature will roll out first in V-Ray for
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Maya Render Nodes With Arnold for Easy Center-Edge Shaders

Medical Illustrator and Animator, Emily McDougall offers a look into creating the center-edge look in Maya using Arnold. Solid Angle Arnold in Maya is really a step-up from an aging mental ray. Artists can enjoy a better integrated renderer, one that is more streamlined, and works with most native maya nodes and features. There are
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3 Methods for Lighting an Exterior Scene With Arnold

A little while ago I posted a tutorial from Yone Santana who walks us through creating lighting for an interior scene with Solid Angle’s Arnold. A new tutorial from Yone is the antithesis with a look at lighting an exterior or outdoor scene. What’s the difference between rendering an indoor scene versus an outdoor scene?
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An Introduction to Krita 2D Animation Tools

Nathan Lovato is a game designer who often creates and shares tutorials, usually around open source software. Recently Nathan posted an introduction to using Krita’s 2D animation tools. Krita is free professional open source painting program for Windows, Linux and Mac systems. It is made by artists, for concept artists, illustrators, matte and texture artists, and
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Easily Light Scenes With HDR Light Studio in Cinema 4D

If you find yourself struggling with lighting scenes in C4D, you might want to take a a custom lighting tool. LightMap’s HDR Light Studio is a lighting tool that makes lighting scenes in 3D easy. It is a stand-alone application that has plugin support for many host applications. Cinema 4D is one of those hosts.
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Watch The Post Bangkok’s VFX Breakdown of a CG Lion

Joaquim Montserrat posts a breakdown of a CG lion recently created for a hotel promotion. Joaquim is the Visual Effects Director and Pipeline Tehnical Director at The Post Bangkok Co. in Thailand. The Post recently completed a commercial spot for the Wanda Reign Hotel, a newly opened hotel in Shanghai, that featured an integrated CG
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Learn Lighting Basics in Solid Angle Arnold

It doesn’t matter if it is lighting in the real-world or digitally — Lighting is a craft. Understanding lighting basics is an essential skill to have. Also learning the classic styles and techniques goes a long way for digital lighting for animation and motion graphics. This is why I always highly recommend John Alton’s Painting
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Tune the Light Path and Ray Depth Settings in Cycles4D

New render engines mean a new way of doing things. Rendering is getting more advanced and it is also getting easier. That isn’t to say that render settings are going to be any less important. Settings like sampling, light path and ray depth settings might always be something that you need to be aware of. This
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My Home

Short animation film directed by Phuong Mai Nguyen, written by Phuong Mai Nguyen et Patricia Valeix Produit par / Produced by Papy3D REALISATION: Phuong Mai Nguyen SCÉNARIO : Phuong Mai Nguyen, Patricia Valeix MUSIQUE et CONCEPTION SONORE: Yan Volsy MUSICIENS : Caroline Bugala, Johan Renard, Fred Eymard, Clément Petit, Yan Volsy BRUITAGE : Daniel Gries
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Gone

Full CGI Music Video for KEØMA. Directed and animated by Dirk Rauscher dirkrauscher.de After performing some live visuals for the Band KEØMA in September 2016, they commissioned me to produce a simple Video for the Track „Gone“. Being inspired by the Song and without limitations, I picked up some personal style frames and woke them up,
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PanicRoom #13 Ident

The PanicRoom is PostPanic’s bi-annual inspiration evening held both in Amsterdam and around the world. With high-profile, creative industry speakers and an audience hand-picked to represent the best in Amsterdam’s creative community, the evenings have achieved cult status worldwide with tickets much sought after. Creating the idents for each event has therefore become something of
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Koi ID, Wolfbat Studios

“A lightning powered boy and his giant water/ice powered blue cat buddy, go on an epic and fun journey seeking an end to the evil that has taken over their planet.” Koji was created by Wolfbat Studios as a proof of concept piece for an animated series. Full credit list: http://www.wolfbatstudios.com/koji-cr… Press Release: http://www.wolfbatstudios.com/koji-pr… For more information,
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X-Story

Vitaliy Shushko — art, story, directing (shushko.blogspot.ru/) Elena Volk — 2d/3d-animation, compositing (vimeo.com/xolotzintli) Pavel Mira — compositing, 3d-modeling, 3d-animation (facebook.com/pavel.andrushenko?fref=ts) Denis Pisarev — compositing, 3d-modeling (vimeo.com/user3263313) Timur Gibadulin — 3d-modeling (artstation.com/artist/gogigogigovich) Viktor Gullichsen — music (soundcloud.com/vstorm) Henri Keinala — music DZA — additional music (soundcloud.com/dza) Thomas Karagiannis — additional music (thomaskaragiannis.com) Juhana Vihervaara — sound
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How to Use Maya’s Motion Graphics Toolkit to Animate with Audio

Before we get to the animate with audio bit… Autodesk’s Daryl Obert has been steadily documenting his Journey to VR with Autodesk Maya. The idea is that you can follow along on his Journey to VR blog as Daryl builds his first VR experience. With this installment, Daryl walks through how to animate with audio
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Meet the Teapot That Changed 3D

Oh this teapot? You have seen it pretty much everywhere. There were probably times when you didn’t even realize that you were seeing it. Some applications actually have it as a primitive as a menu item. Pixar uses it as a trade show mascot. It’s the most famous brew-pot in computer graphics. The Utah Teapot (or
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Create an Organic Vortex Animation in C4D

Sometimes you don’t need a complicated setup, simulation or process to get a great result. Take this example. Drunk PandaBeer takes a snapshot of his process for creating an organic vortex animation. The shape and animation is similar to what you would see with a twister or tornado. Drunk PandaBeer is actually Wojtek Piekarczyk is
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Working With Metallic Flake Materials in Cycles 4D

Have a look at how to create metallic flake in Cycles. By now you should’ve heard that Cycles 4D has been released. So far the reception has been pretty good with the Cinema 4D community. Cycles 4D offers production-level rendering engine that is both GPU and CPU enabled for rendering. Cycles in Cinema 4D also offers
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